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Submission to CEGS Fusion Jam 1
DESCENT RALLY
Run game
Fusion:
Racing × Dungeon Crawler. The procedurally generated circuit
is
the dungeon — walls, traps, crawlers and relics on every lap.
Core mechanic:
Above the ram threshold (16 km/h) you smash enemies. Below it, they smash you. Braking is death.
Descent:
After 3–6 laps the floor collapses and regenerates one level deeper — tighter corridors, faster pace, more enemies.
Air, not lap time:
The timer always drains. Only kills (+1.6s) and relics (+2.2s) buy it back, so aggression is the safe route.
Loot:
Between floors, pick 1 of 3 cards from a pool of 9 (ram threshold, hull, grip, time bonus, magnet…).
Tech:
Single HTML file, ~37 KB. No engine, no assets, no build step — graphics, audio and levels are all generated at runtime.
Controls:
WASD/Arrows,
Space
= handbrake drift,
P
= pause. Touch: hold left/right screen half.
More information
Published
5 days ago
Status
Released
Platforms
HTML5
Author
Flei123
Genre
Racing
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